Lessons Learned: ShakeMatch Sprints
I have been working on adding more features to ShakeMatch, the latest are the UI and the powerup button. On UI, I added the Start […]
ShakeMatch Jira Highlights
Since ShakeMatch is coming along nicely, I decided to finish it all the way and add things like sounds and interfaces so it feels more […]
ShakeMatch Concept Game
Finally finished this video. About a couple of weeks ago I modified my Candy Bounce concept game to make this one, I just needed to […]
Candy Bounce Concept Game
I made another app! This one is Candy Bounce, it’s a gravity-based game where you make chain matches in an unlimited amount of time. You […]
Product Roadmap and Backlog
Hello hello! Here is my product roadmap at a high level. The format is pretty neat since it helps set priorities on a fuzzy timeline […]
Match 3 Game
I made another game, this one is a match 3 in Unity. I exported it to my Android device and made a quick video explaining […]
CaonRunner Prototype Trailer!
I finished the prototype of the endless runner! I’m super excited. I even made a quick video of the basic functionality and a couple of […]
Endless Runner Tutorial, Part 1
I’m learning Unreal Engine 4. I found these really useful tutorials on Youtube from DevSquad and I’ve been making their endless runner. Here is a […]