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The Autotelic Project Manager

Finding flow every day

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Lessons Learned: ShakeMatch Sprints

By CarolinaPosted on April 9, 2021April 9, 2021
  • The App

I have been working on adding more features to ShakeMatch, the latest are the UI and the powerup button. On UI, I added the Start […]

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ShakeMatch Jira Highlights

By CarolinaPosted on March 24, 2021April 9, 2021
  • The App

Since ShakeMatch is coming along nicely, I decided to finish it all the way and add things like sounds and interfaces so it feels more […]

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ShakeMatch Concept Game

By CarolinaPosted on March 17, 2021April 9, 2021
  • The App

Finally finished this video. About a couple of weeks ago I modified my Candy Bounce concept game to make this one, I just needed to […]

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Candy Bounce Concept Game

By CarolinaPosted on March 11, 2021April 9, 2021
  • The App

I made another app! This one is Candy Bounce, it’s a gravity-based game where you make chain matches in an unlimited amount of time. You […]

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Ángel / LunLun

By CarolinaPosted on March 11, 2021
  • Art
  • Extra Points for Effort

Here’s my second ever illustration. This was more freehand than the last one. I found a couple of reference images for the perspective and proportions […]

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Cat Noir

By CarolinaPosted on March 11, 2021March 11, 2021
  • Art
  • Extra Points for Effort

Here is my first attempt at an illustration. I set myself a goal to learn to draw, among other things. As I take classes, I’m […]

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Product Roadmap and Backlog

By CarolinaPosted on February 18, 2021February 18, 2021
  • The App

Hello hello! Here is my product roadmap at a high level. The format is pretty neat since it helps set priorities on a fuzzy timeline […]

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Match 3 Game

By CarolinaPosted on February 7, 2021April 9, 2021
  • The App

I made another game, this one is a match 3 in Unity. I exported it to my Android device and made a quick video explaining […]

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Interactive Wireframe Prototype

By CarolinaPosted on January 31, 2021January 31, 2021
  • The App

The next step after the product spec is building a wireframe. First, figure out what you want to do. At this point, you’re only listing […]

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Product Spec Document

By CarolinaPosted on January 27, 2021January 28, 2021
  • The App

The product spec document outlines the goal at the start of the design, the target audience, and what metrics we will use to measure success. […]

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About Me

I’m Carolina, a project manager and game developer who is always trying to achieve flow and earn extra points for effort.

Recent Posts

  • Lessons Learned: ShakeMatch Sprints
  • ShakeMatch Jira Highlights
  • ShakeMatch Concept Game
  • Candy Bounce Concept Game
  • Ángel / LunLun

Social Media

  • Twitter: AutotelicPM
  • Vimeo: Carolina Huerta
  • Instagram: AutotelicPM
  • LinkedIn: Carolina A. Huerta

Tags

Anime App App Design Autotelism CandyBounce CaonRunner Flow Game Grown Ups Illustration Little Kids Match3 Middle Grade Music ShakeMatch Unity Unreal Video Young Adult

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